Unity/유니티 개발
[유니티 개발] 닉네임 billboard 만들기(feat. 회전하지 않는 캔버스)
도이(doi)
2022. 1. 3. 17:27
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Billboard : MonoBehaviour
{
private Transform mainCam;
private void Start()
{
mainCam = Camera.main.transform;
}
private void LateUpdate()
{
transform.LookAt(transform.position + mainCam.rotation * Vector3.forward,
mainCam.rotation * Vector3.up);
}
}
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