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[유니티] 유니티 PNG 캡처(feat. 투명 배경 저장)
도이(doi)
2021. 9. 26. 15:02
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https://assetstore.unity.com/packages/tools/transparency-capture-509
Transparency Capture | 도구 | Unity Asset Store
Get the Transparency Capture package from orange030 and speed up your game development process. Find this & other 도구 options on the Unity Asset Store.
assetstore.unity.com
이 애셋 사용하시면 됨.
짱!bb
쓰기 편하게 코드도 작성해놨다궁 XD
using System.Collections;
using UnityEngine;
public class zzTransparencyCaptureExample:MonoBehaviour
{
public Texture2D capturedImage; //캡처된 이미지 저장
public Material saveCapture;
public IEnumerator capture()
{
//전체 화면 캡처
Rect lRect = new Rect(0f,0f,Screen.width,Screen.height);
if(capturedImage)
Destroy(capturedImage);
yield return new WaitForEndOfFrame();
capturedImage = zzTransparencyCapture.capture(lRect);
//material의 texture에 captureImage 저장
saveCapture.SetTexture("_MainTex", capturedImage);
}
Vector3 lastMousePosition;
public void Update()
{
//c 눌렀을 때 캡처
if (Input.GetKeyDown(KeyCode.C))
StartCoroutine(capture());
//s 눌렀을 때 캡처 지움
if (Input.GetKeyDown(KeyCode.S))
Destroy(capturedImage);
}
//gui화면에 보여줌.
void OnGUI()
{
if (capturedImage)
{
GUI.DrawTexture(
new Rect(Screen.width * 0.1f, Screen.height * 0.1f, Screen.width * 0.8f, Screen.height * 0.8f),
capturedImage,
ScaleMode.ScaleToFit,
true);
GUI.color = Color.green;
}
GUI.color = Color.black;
}
}
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